Metaskins Studios

Early Adopters
Over 400M users frequent top 3D worlds like Roblox, Fortnite, and Decentraland. Yet, many brands haven't explored this potential. Those who do can seize the opportunity to be a pioneer in this emerging economy.

Viral Growth
By 2026, 25% of people will spend an hour per day in the metaverse and 30% of organizations will have a place in the metaverse. *Sourced by Gartner

Digital Economy
Since 2020, the Metaverse has garnered $8 billion. However, Metaskins offers affordable, expert-led experiences for visionaries, brands, and creators.
Latest release
Latest release
Digital Buildings and Scenes
Digital Buildings and Scenes
Avatars
Avatars

Digital Economy
Since 2020, the Metaverse has garnered $8 billion. However, Metaskins offers affordable, expert-led experiences for visionaries, brands, and creators.

2D to 3D Worlds
“With the metaverse we are transitioning from viewing a 2D world looking at the Internet to living inside the Internet in a 3D world.” Dave Waters (Microsoft)

The Future
"The metaverse isn't a thing a company builds. It's the next chapter of the internet overall."
Mark Zuckerberg, Meta.
